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Lily Yiu
lilioart


Location:
Thornhill, Canada

Language(s):
Cantonese, English

Member Since:
September 2008

Last Updated:
15 April 2011

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adamori alley: Re-render Version
Maya, mental ray, Photoshop
October 2009


   
A re-render version of the Adamori Alley. This one, I took the advice suggested to me from the pervious version (http://forums.cgsociety.org/showthread.php?p=6161897#post6161897) and used the Mental Ray Sun & sky for the light, and reassigned the normal Maya material with mia_material. Though I am still playing around with the node.

While I tried to model the scene in toon-style, my texturing is closer to realism ... so I guess I am doing cartoony-real image

This one was a great exercise for me to develop a style for myself that I am comfortable working with. Many thanks for the help and support from the fellow members @ CGSociety!!

 
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